Development

Here's how the different parts will combine into player guide books. Every part is divided into chapters, every chapter into sections and sections contain paragraphs.

Heimr LARP Player guide

  • Part 1: What is LARP
  • Part 2: LARP Core Rules
  • Part 3: Heimr Setting
  • Part 4: Domains

Heimr Tabletop RPG Player guide

  • Part 1: What is Tabletop RPG
  • Part 2: Tabletop RPG Core Rules
  • Part 3: Heimr Setting
  • Part 4: Domains

In addition to these player guides there will be an NPC Guide, a Game Master Guide and a Developer Guide.

Comments

Re: Rulebooks

I've been thinking about the names we've given our documents. I think that maybe we should distinguish more clearly between those documents that are specific to the Heimr setting, and those that are general purpose. Since we've designed both core documents to be general purpose, maybe we shouldn't tag it with Heimr. Maybe something like Open LARP Core would better convey this idea. Then again using Open implies that other documents aren't open source. So maybe something else?

Even something like Armed Combat Domain, if we rename it to Medieval Weaponry Domain, it would make it very clear to anyone even reading the title that it is GP, but it is designed for a specific theme.

Re: Rulebooks

I agree, although it is of a low priority. Arjen?