Knowledge Level: 
3 - Very common, noble born children are taught this during classes.

Name: Halfling
Type: Secondary
Deity: Ranimsul
Creator Deity: Talor
Origin Area: The first halfling kingdom
Current Area: Midgard

  • Cautious
  • Frail
  • Reserved
  • Steadfast

Demography: 2.4 million

Breeding: Opportunistic breeders based on predator scarcity
Gestation period: 7 months
Natural lifespan: 65 years
Life expectancy at birth: 26 years
Adulthood: 17 years
Life expectancy at adulthood: 42 years

skin colour: Pale, gets paler with age
Other visually distinguishing features:

  • Vaguely visible veins (gets more visible with age)

Common languages:

  • Southern Trade (Dutch)
  • Halfling

Common societal structures:

  • Plutocracy (Midgard)
  • Immigrant

Example female names:
TODO: Deze moeten meer "Nederlands" worden, gezien de halflings meer met humans dan met gnomes omgaan.

  • Prisca
  • Linda
  • Violet
  • Lely
  • Heather
  • Lobelia
  • Anemonen
  • Molly
  • Emma
  • Begga

Example male names:
TODO: Deze moeten meer "Nederlands" worden, gezien de halflings meer met humans dan met gnomes omgaan.

  • Marroc
  • Gorbulas
  • Rory
  • Ponto
  • Milo
  • Merry
  • Hugo
  • Peltas
  • Martom
  • Rodic


Halflings (Originally called Homo Colle Habita or "humanoids that live in hills") are a race of humanoids who usually live in Midgard. They live for about 65 years before they die of old age. Because of their short life span they tend to be very cautious and protective. They have a little inter racial feeling of honour and respect.

Physical appearance

42286039001_c858034330_o.jpg Halfing are frail humanoids that have a very light white skin. They tend to have dark eyes and hair. Their hair is usually flowing and long or curly. Their skin is so light and frail the veins begin to become visible from a distance as the halfing hits puberty and grow to become more and more visible over time. Very old halfling carry their veins as a mark of respect and wisdom. Halfling tend to move even lower then their posture allows, crouching and crawling over floors, being used to living in underground holes. This gives them an almost feral hunter appearance compare to humans.


Halflings tend to be thin and brittle, making them slightly more fragile when compared to humans. The visible veins underneath the halfling his skin are caused by both a light and frail skin as well as a darker blood. The fact that they crawl, crouch and perch on hands and feet give them a strong back and strong calves. Their slower metabolism and cautious nature makes sure they live slightly longer natural lives than humans.


Halflings are Omnivorous , like most of the intelligent races of Heimr, they tend to lean more to the herbivorous side of the diet scale when compare to humans though. Halflings usually don't eat their meals raw.

Common Culture

Main article: common culture of halflings

Halfling culture split up during their history. Although both cultures where grudgingly assimilated into Midgard, they have their distinctive differences. Most halflings live in the second halfling kingdom (which remains a true kingdom, even though it adopts Midgardian Law.), but the separatist halflings have travelled south and later west from the first halfling kingdom and eventually settled in what is now the area around Westplain run and Port Ossic. Halflings tend to live underground and most of them tend to hate renders with a passion.

Halfling culture is more practical when compare to Asgard or Southern Heimr, Asgard because they sometimes tend to choose beauty over comfort and Southern Heimr because they don't have the crafting skills or need for comfort. But if compare to human culture, halflings concentrate on finesse where the humans concentrate on power. Halfling culture is driven by effectiveness rather than efficiency and they tend to choose for quality over quantity. Halfings don't want to know how everything works, as long as they know enough to use it, it doesn't matters why it seems to do what the halfling wants, as long as it does just that.


Full history of halflings?.

The halfling race evolved from a stationary gatherer community to a community of nomads, travelling around with portable gardens where they would grow their crops. This shift was caused by the fact that the first halfling kingdom was overrun by renders, prompting the halfings to mostly abandon it and venture either north or south, effectively splitting the community in two.

Later when the lands we now call Midgard where cultivated, they settled into more permanent settlements. One of the first permanent halfing settlement and one of the largest Midgardian cities is Port Ossic the other prominent settlements to the north formed the second halfling kingdom.