Military of Midgard

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The military might of Midgard is relatively small compare to that of Utgard and Asgard. It is composed of 27.400 trained and standing men and woman. The men and woman are usually human, but gnome and halfling are in the military to, especially as anything else but normal infantry.

Midgard has 26 standing armies at all times. Twelve of these armies come from the twelve cities of Midgard. Ten more (relatively small) of these armies hail from the sclera and the last four come from the outposts.

Apart from this, the Military of Fellroot, the Yellowhill bannermen and The second halfling kingdom, can all field armies to help Midgard in times of crisis.

Lastly, most Midgardians own a weapon of sorts (usually cheap easily broken or improvised weapons, but weapons non the less) and might be forced to fight in the protection of their city or town.

Army layout

Every army is led by a single general, although generals usually employ a lot of advisers. Every army is composed of several regiments and special forces. 1 healer is employed per regiment (although some soldiers within the regiment might be trained in the art of healing) and 1 runner runs from the regiments' captain to the general and back if flags or other signals don't work to relay orders.

Field priests are responsible for the moral of several regiments beneath them. They sometimes also act as secondary healers and are in charge of burying the death after the battle. They rarely fight but might boost the soldiers' effectiveness with blessings.

If death stallers are present they form a defensive and mobile unit around the general and other high commanders. The only personnel allowed trough this barrier during a battle are runners.

Mage, archery and artillery regiments form the rest of the back of the army while infantry forms the front with cavalry on the flanks.

This is the textbook Midgardian deployment tactic, but this is often changed to meet the needs of the current situation, especially if mercenaries are involved, which often are.

Regiment layout

All regiments in the army of Midgard are composed of forty soldiers. All regiments have one regiment leader (the captain) and all regiments have one lieutenant that assists the leader in the job of leading the soldiers.

All other soldiers in the regiment are of equal rank but several of these might have special tasks. One of these special tasks is the role of "first". The first soldier or first marine or first anything is tasked with being a role model for the rest of the regiment and being the regiments spokesperson towards the captain and lieutenant. Official complaints go trough one of the firsts in the regiment. The first is usually charismatic, proud and has been with the regiment for some time. They are often, but not always promoted to lieutenant or captain when the time comes. Other special tasks include banner carrying, field ballistic calculus, beast mastery, carpeting, battleritualist, etc.

Special forces

Special forces are forces that operate outside the regiment system, they include:

  • Healers
  • Magical healers
  • Runners
  • Heralds
  • Wagon riders
  • Field priests (All gods)
  • Border priests (Talor)
  • Field diplomats
  • Field lorekeepers
  • Jailors

City armies

Every city fields at least the following regiments (1400 forces):

  • 25 infantry regiments
  • 5 archer regiments
  • 2 artillery regiments
  • 1 cavalry regiment
  • 1 mage regiment
  • 1 death staller regiment

Apart from regiments cities must field a hundred special forces, bringing the total at 1500 forces:

  • 35 healers or magical healers.
  • 35 runners
  • 17 field priests
  • 10 Jailors
  • 1 field diplomat
  • 1 field lorekeeper
  • 1 herald

Although these are the minimum, many cities divert from this fixed number and employ more forces. The 12 cities of Midgard employ 20.000 military personnel.

Outpost armies

Every outpost fields the following fixed regiments (1040 forces):

  • 20 infantry regiments
  • 3 archer regiments
  • 1 artillery regiments
  • 1 cavalry regiment
  • 1 mage regiment

Apart from this they field 60 special forces bringing the total up to 1100 forces:

  • 26 healers or magical healers
  • 26 runners
  • 5 field priests
  • 1 field diplomat
  • 1 field lorekeeper
  • 1 herald

The 4 outposts of Midgard employ 4400 military personnel.

Sclera armies

Every sclera has the following fixed regiments (280 soldiers):

  • 7 infantry regiments

Apart from this they field 20 special forces bringing the total up to 300 soldiers per sclera:

  • 7 healers or magical healers
  • 7 runners
  • 3 border priests
  • 1 wagon rider
  • 1 field diplomat
  • 1 field lorekeeper

The 10 sclera of Midgard employ 3000 military personnel.

Equipment

Military equipment is of fine quality, standardized, uniformed and paid for with taxes.

Infantry regiment equipment

Soldier:

  • Light leather armour + leather helmet.
  • A tabard with army, regiment and rank symbols.
  • A long sword.
  • A shield.
  • A dagger.
  • A backpack.
  • Two Basic tunics.
  • Army boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.

Banner carrier:

  • - shield.
  • Battle banner.

Lieutenant equipment:

  • - Light leather armour.
  • - 1/4 tent.
  • Studded leather armour.
  • 1/2 command tent.

Captain equipment:

  • - Light leather armour.
  • - 1/4 tent.
  • Mail armour + Iron command helmet.
  • 1/2 command tent.
  • Captain's log.

Archer regiment equipment

Archer:

  • A tabard with army, regiment and rank symbols.
  • A bow.
  • Twenty arrows.
  • A short sword.
  • A backpack.
  • Two Basic tunics.
  • Army boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.
  • Arrow fletching tools.
  • 2 spare bowstrings.

Ballista field calculus:

  • Telescope.
  • Counting window.

Battery commander (Lieutenant) equipment:

  • - 1/4 tent.
  • Studded leather armour + leather helmet.
  • 1/2 command tent.

Captain equipment:

  • - 1/4 tent.
  • - short sword.
  • Longsword.
  • Mail armour + Iron command helmet.
  • 1/2 command tent.
  • Captain's log.
  • Telescope.

Artillery regiment equipment

Ballistic specialist:

  • A tabard with army, regiment and rank symbols.
  • A short sword.
  • A backpack.
  • Two Basic tunics.
  • Army boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.
  • 1/9 Siege weapon.

Carpenter:

  • Carpeting equipment.

Ballista field calculus:

  • - 1/9 Siege weapon.
  • Telescope.
  • Counting window.

Battery commander (Lieutenant) equipment:

  • - 1/4 tent.
  • - 1/9 Siege weapon.
  • Studded leather armour + leather helmet.
  • 1/2 command tent.

Captain equipment:

  • - 1/4 tent.
  • - short sword.
  • - 1/9 Siege weapon.
  • Longsword.
  • Shield.
  • Mail armour + Iron command helmet.
  • 1/2 command tent.
  • Captain's log.
  • Telescope.

Cavalry regiment equipment

Knight:

  • A tabard with army, regiment and rank symbols.
  • A mail armour + Iron helmet.
  • A lance.
  • A long sword.
  • A shield.
  • A backpack.
  • Two Basic tunics.
  • Riding boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.
  • A horse.
  • A leather horse armour.
  • Horse riding equipment.
  • Basic horse caring equipment.

Beast master:

  • Advanced horse caring equipment.

Lieutenant equipment:

  • - 1/4 tent.
  • - leather horse armour.
  • 1/2 command tent.
  • A studded leather horse armour.

Captain equipment:

  • - 1/4 tent.
  • - Mail + Iron helmet.
  • - leather horse armour.
  • Decorated Plate armour + Iron face covering command helmet.
  • 1/2 command tent.
  • Captain's log.

Arcane regiment equipment

Component carrier(special, act as both body guards and ritual component carriers for the mages):

  • A tabard with army, regiment and rank symbols.
  • A long sword.
  • A shield.
  • A backpack.
  • Two Basic tunics.
  • Army boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.
  • 1/4 ritual components.
  • Sometimes personal spellbook (level 1 spells).

Mage:

  • A robe with army, regiment, rank and element symbols.
  • A short sword.
  • A backpack.
  • Two Basic tunics.
  • Army boots and socks.
  • Water flask.
  • 2 day ration.
  • 1/4 tent.
  • A spade.
  • 2 torches.
  • Personal spellbook (usually level 2 spells).

Battlemage:

  • - short sword.
  • Long sword.
  • Shield.
  • Personal spellbook (usually level 2 spells).

Battle ritualist: (no additional equipment)

Lieutenant:

  • - short sword.
  • - 1/4 tent.
  • Long sword.
  • Shield.
  • Personal spellbook (level 2 spells).
  • 1/2 command tent.

Captain:

  • - short sword.
  • - 1/4 tent.
  • Long sword.
  • Shield.
  • Personal spellbook (level 2 spells).
  • Captain's log.
  • 1/2 command tent.

Death stallers regiment equipment

Special forces equipment

Healer: Magical healer: Runner: Herald: Wagon rider: Field priest [All gods]: Border priest [Talor]: Field diplomat: Field lorekeeper: Jailor: