Knowledge Level: 
3 - Very common, noble born children are taught this during classes.

Name: Ogre
Type: Secondary
Deity: Wana
Creator Deity: Ratish
Origin Area: Wana's eye
Current Area: Southern Heimr

  • Aggressive
  • Carnal
  • Savage

Demography: 3.2 million

Breeding: opportunistic breeders based on food availability
Gestation period: 3 months per litter
Natural lifespan: 40 years
Life expectancy at birth: 5 years
Adulthood: 8 years
Life expectancy at adulthood: 22 years

skin colour: human tints, often filthy dark or red skinned
Other visually distinguishing features:

  • Sometimes lower jaw tusks
  • Sometimes one or more horns
  • Sometimes extremely hairy
  • Usually 1 or 2 of the above

Common languages:

  • Southern Trade (Dutch)
  • Ogre

Common societal structures:

  • Nomadic
  • Utgardian military camp

Example female names:

  • Ples
  • Nim
  • Tas
  • Pef
  • Kew
  • Ursa
  • Irma
  • Nes
  • Plama
  • Rem

Example male names:

  • Kor
  • Brada
  • Bom
  • Tor
  • Barsh
  • Ogta
  • Agtor
  • Rad
  • Borta
  • Kel
  • Wor

Ogres are a race of sentient creatures inhabiting Heimr. They are considered evil by most of Asgard, but they're not inherently so. What they lack in intelligence, they make up with strength, toughness and endurance; they are the shock troops of Utgard. The Ogre language is a simple, guttural language; only a few phrases are known to outsiders and (almost) all of them are related to war and fighting.


28413256198_5fd707f961_o.jpg Ogres are large, bulky humanoids quite similar in appearance to normal humans. They tend to be very muscular, even female Ogres, much more muscular and taller compared to humans. Other distinguishing features when compared to humans are: lots of hair all over their body, one or more horns protruding from their head and large fangs in their mouths. Although nearly all of the Ogres have at least one of these features, it's not common to see an Ogre with all three. Most Ogres feature a combination of two of these features. Why exactly this is is unknown, it is rumored the chaotic nature of the Ogre Goddess Wana caused this, although more educated priests dispute this claim. Especially priests of Sin tend to dispute the claim of a chaotic nature of Wana, stating that Sin is the only true deity of chaos.

Ogres have a pink skin, with red and brown variants not uncommon. Their hair is often greasy and unkept, which causes it to be darker in appearance then it actually is. Even so, dark, earthen colours are the most common colours of Ogre's hair. Lighter colours, especially blonde, are rare and it is often seen as a sign of the gods if one such Ogre is born.

The clothing of Ogres is simple, often nothing more than is needed to keep them warm and protected from the environment. Their clothing consists mostly of animal hides and coarse cotton or linen fabrics, with belts, pouches and other utilities made from animal hide, leather and other animal parts. When going to war, they will sometimes don armour, especially those Ogres who have had more contact with races such as the tellurians. Strangely, those Ogres who own armour take great care for this armour, possibly due to the relative cost of Ogre-sized armour.


Main article: Common Culture of Ogres

40479943780_6bc26e8ba1_o.jpg The ogre culture is centered on warfare; the societal ranks of both males and females are decided by their ability to kill. Ogres are a tribal race, and each tribe is under the authority of a war chief. These tribes often fight each other as well as Asgardian settlements or cities. Ogres are known to fight both alone and in groups.

Because their culture is based on fighting, they do not focus much on comfort. Their villages and towns are often under kept and unclean. Their lifespan totally depends on their skills in warfare; this gets harder for an older ogre. That’s why old ogres fight themselves to the death. This is another reason why Asgardians look down on them. Two ranks in Ogre society are the rank of Granz (noble) and Ganiriet (female leader). Individuals who have these titles are treated with great respect. But how you gain these ranks varies from tribe to tribe.

When an ogre child is born and as he grows it will be tested. Its tribe will test it as it will test all children. The tests difficulty and method differs in each tribe. If a child fails these tests he is often killed or left to die. Some of the smaller tribes are small simply because they have cruel and difficult tests. After the tests are completed there is most often a ritual to celebrate the new full member of the tribe. These rituals can also be the final tests, in the tribes that worship the good side of Wana the food of the children is often infected with disease. When they get sick and die Wana disapproves when they survive Wana approves the ogre as full members.

One of the more simpler and most common tests is to let children fight each other in one giant melee. When about half of the children lie dead or dying the shamans ring a bell and the survives are welcomed in the tribe.


Main article: Ogre Lifestyle

Most Ogres live a nomadic lifestyle, travelling around in small groups. Their main source of food comes from large herds of grazing animals. Depending on where they live Ogres will follow herds of buffalo, elephants, or elk. As these large herd migrate across the Heimr Ogres will follow them through the seasons. Picking off animals as they need and leaving large stone statues as they go. In places where there are no large herds to follow, Ogres will keep their own herds, usually consisting of sheep or goats. Ogres are not known for any agricultural activities. Although they probably know how to do it, the amount of long term planning involved doesn't come easy to most Ogres.