Tellurian Culture

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OC Name: Common Culture of Tellurians
IC Name: N/A
Age: 6000 years
Demography: Tellurian
Size: 1.7 Million
Area: Evermine, Minfort, Fireforge
Religions: Gataur, Spirit Worship?
Languages: Tellurian (Language)?, Southern Trade Languages?, Orcish
Symbol: N/A

Cultural Dimensions

Power Distance Index: 5
Individualism versus Collectivism: 5
Masculinity versus Femininity: 5
Uncertainty Avoidance Index: 4
Long-term versus Short-term Orientation: 2
Indulgence versus Restraint: 3

Like the other Cultures of Southern Heimr, Tellurian culture is best described as the most common elements within several separate groups. For Tellurians, these groups are the population of the three big cities of Southern Heimr: Evermine, Minfort and Fireforge. While there are a few other locations that boast a reasonably large Tellurian population, for example Guardian's Point, these minority groups tend to be more conservative rather than more progressive. This results in these groups having a culture far closer to that of the three great cities rather than an amalgamation of the cultures of the city they live in.

Customs and Cultural Habits

Tellurian culture centres around a single concept, that of the community as most important entity within the life of a Tellurian.


How does the culture handle issues of power and who has power of whom.


Non-religious things people believe because the culture teaches them to believe it.

Art, Literature and Music

What does the culture finds aesthetically pleasing or exiting.


Usually builds on the area the culture settled in and the biological needs of the race.


How does the culture build its buildings.


How did the culture come to be.


Naming conventions and example names, including how things like family names and heritage are dealt with.